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Na'Vi Weapon Materials Part 1 - Avatar: Frontiers of Pandora

Part 1 of the weapon materials I have made for our game. Most of these you can acquire by harvesting or hunting, some of them are only used on NPCs.

All of these materials are a singular 512x512 texture in-game. Albedo and Roughness are driven by a LUT, so they are super cheap.
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All of the awesome gear and weapon shaders are handled by our lovely technical artist:
Daniella Thomasson
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The lovely concepts are from our amazing concept art team, also big thank you for letting me have a lot of creative freedom coming up with some of these materials:
Art Direction:
https://www.artstation.com/mgreuli
Concept Artists:
https://www.artstation.com/simongocal
https://www.artstation.com/brendabae88
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Our terrific project coordinator that loves mouse (a little too much):
Nataliia Greuli
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Our lead character artist who handled the communications while juggling 372 other topics, the "cool and mysterious" man:
https://www.artstation.com/gevzart
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The weapons overseer:
https://www.artstation.com/cramer
And the other weapons nuts:
https://www.artstation.com/alexpro
https://www.artstation.com/antonbang
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A huge thank you to the character team, tech art team, Snowdrop team, concept team, production team, and everyone else involved in making this possible!